GeForce 9500 GT Mac Edition vs Radeon R9 360 OEM
Summary
Reasons to consider GeForce 9500 GT Mac Edition |
Based on an outdated architecture (Nvidia Tesla), there are no performance optimizations for current games and applications |
PhysX support, however PhysX performance on newest games may be poor |
Reasons to consider Radeon R9 360 OEM |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports Direct3D 12 Async Compute |
Supports FreeSync |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports TrueAudio |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
HWBench recommends Radeon R9 360 OEM
Based on theoretical specifications.
Core Configuration
| GeForce 9500 GT Mac Edition | | Radeon R9 360 OEM | |
---|
GPU Name | G96C () | vs | Tobago (Tobago PRO) |
Fab Process | 55 nm | vs | 28 nm |
Die Size | 121 mm² | vs | 160 mm² |
Transistors | 314 million | vs | 2,080 million |
Shaders | 32 | vs | 768 |
Compute Units | 2 | vs | 12 |
Core clock | 550 MHz | vs | 1000 MHz |
ROPs | 8 | vs | 16 |
TMUs | 16 | vs | 48 |
Memory Configuration
| GeForce 9500 GT Mac Edition | | Radeon R9 360 OEM | |
---|
Memory Type | GDDR3 | vs | GDDR5 |
Bus Width | 128 bit | vs | 128 bit |
Memory Speed | 800 MHz
1600 MHz effective | vs | 1625 MHz
6500 MHz effective |
Memory Size | 512 Mb | vs | 2048 Mb |
Additional details
| GeForce 9500 GT Mac Edition | | Radeon R9 360 OEM | |
---|
TDP | 50 watts | vs | 85 watts |
Release Date | 19 May 2010 | vs | 5 May 2015 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better