GeForce GTX 1650 vs GeForce GT 630

GeForce GTX 1650
Memory: 4096Mb GDDR5DESKTOP
Release date: 30 Apr 2019
GeForce GTX 1650
GeForce GT 630
Memory: 1024Mb DDR3DESKTOP
Release date: 15 May 2012
GeForce GT 630

Summary

Reasons to consider GeForce GTX 1650

This is a much newer product, it might have better long term support.
Higher theoretical gaming performance, based on specifications.
Supports PhysX
Supports G-Sync
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
Supports Direct3D 12 Async Compute
Supports DirectX Raytracing (DXR)
Supports Deep Learning Super-Sampling (DLSS)

Reasons to consider GeForce GT 630

Supports PhysX
Based on an outdated architecture (Nvidia Fermi), there are no performance optimizations for current games and applications

GeForce GTX 1650

HWBench recommends GeForce GTX 1650

Based on theoretical specifications.


Specifications

Core Configuration

GeForce GTX 1650GeForce GT 630
GPU NameTU107 ()vsGF108 (GF108-400-A1)
Fab Process12 nmvs40 nm
Die Size0 mm²vs116 mm²
Transistorsunknownvs585 million
Shaders896vs96
Compute Units14vs2
Core clock1485 MHzvs810 MHz
ROPs32vs4
TMUs56vs16

Memory Configuration

GeForce GTX 1650GeForce GT 630
Memory TypeGDDR5vsDDR3
Bus Width128 bitvs128 bit
Memory Speed2000 MHz
8000 MHz effective
vs900 MHz
1800 MHz effective
Memory Size4096 Mbvs1024 Mb

Additional details

GeForce GTX 1650GeForce GT 630
TDP0 wattsvs65 watts
Release Date30 Apr 2019vs15 May 2012

Raw Performance comparison

Pixel Rate

  • GeForce GTX 1650
    53.28 GP/s
  • GeForce GT 630
    3.24 GP/s

GigaPixels - higher is better

Texel Rate

  • GeForce GTX 1650
    93.24 GT/s
  • GeForce GT 630
    13.00 GT/s

GigaTexels - higher is better

Memory bandwidth

  • GeForce GTX 1650
    128.00 GB/s
  • GeForce GT 630
    28.80 GB/s

GB/s - higher is better

Single precision performance

  • GeForce GTX 1650
    2984.00 GFLOPs
  • GeForce GT 630
    311.00 GFLOPs

GFLOPs - higher is better