GeForce 8800 GT Mac Edition vs GeForce GT 640
Summary
Reasons to consider GeForce 8800 GT Mac Edition |
Based on an outdated architecture (Nvidia Tesla), there are no performance optimizations for current games and applications |
PhysX support, however PhysX performance on newest games may be poor |
Reasons to consider GeForce GT 640 |
60 watts lower power draw. This might be a strong point if your current power supply is not enough to handle the GeForce 8800 GT Mac Edition . |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Kepler), there are less performance optimizations for current games and applications |
HWBench recommends GeForce GT 640
Based on theoretical specifications.
Core Configuration
| GeForce 8800 GT Mac Edition | | GeForce GT 640 | |
---|
GPU Name | G92 (G92-270-A2) | vs | GK107 (GK107-300-A2) |
Fab Process | 65 nm | vs | 28 nm |
Die Size | 324 mm² | vs | 118 mm² |
Transistors | 754 million | vs | 1,270 million |
Shaders | 112 | vs | 384 |
Compute Units | 7 | vs | 2 |
Core clock | 600 MHz | vs | 902 MHz |
ROPs | 16 | vs | 16 |
TMUs | 56 | vs | 32 |
Memory Configuration
| GeForce 8800 GT Mac Edition | | GeForce GT 640 | |
---|
Memory Type | GDDR3 | vs | DDR3 |
Bus Width | 256 bit | vs | 128 bit |
Memory Speed | 900 MHz
1800 MHz effective | vs | 891 MHz
1782 MHz effective |
Memory Size | 512 Mb | vs | 2048 Mb |
Additional details
| GeForce 8800 GT Mac Edition | | GeForce GT 640 | |
---|
TDP | 125 watts | vs | 65 watts |
Release Date | 1 Feb 2008 | vs | 5 Jun 2012 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better