GeForce 930M vs HD Graphics 5500 (Broadwell GT2)
Summary
Reasons to consider GeForce 930M |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications |
Reasons to consider HD Graphics 5500 (Broadwell GT2) |
HWBench recommends GeForce 930M
Based on theoretical specifications.
Core Configuration
| GeForce 930M | | HD Graphics 5500 (Broadwell GT2) | |
---|
GPU Name | GM108 (N16S-GM) | vs | Broadwell GT2 () |
Fab Process | 28 nm | vs | 14 nm |
Die Size | 0 mm² | vs | 49 mm² |
Transistors | unknown | vs | 189 million |
Shaders | 384 | vs | 24 |
Compute Units | 3 | vs | 0 |
Core clock | 928 MHz | vs | 100 MHz |
ROPs | 8 | vs | 1 |
TMUs | 24 | vs | 4 |
Memory Configuration
| GeForce 930M | | HD Graphics 5500 (Broadwell GT2) | |
---|
Memory Type | DDR3 | vs | System Shared |
Bus Width | 64 bit | vs | System Shared |
Memory Speed | 900 MHz
1800 MHz effective | vs | System Shared |
Memory Size | 2048 Mb | vs | 0 Mb |
Additional details
| GeForce 930M | | HD Graphics 5500 (Broadwell GT2) | |
---|
TDP | 33 watts | vs | 15 watts |
Release Date | 13 Mar 2015 | vs | 5 Sep 2014 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better