GeForce GT 520M vs HD Graphics 3000 Mobile (Sandy Bridge GT2)
Summary
Reasons to consider GeForce GT 520M |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Based on an outdated architecture (Nvidia Fermi), there are no performance optimizations for current games and applications |
Reasons to consider HD Graphics 3000 Mobile (Sandy Bridge GT2) |
HWBench recommends GeForce GT 520M
Based on theoretical specifications.
Core Configuration
| GeForce GT 520M | | HD Graphics 3000 Mobile (Sandy Bridge GT2) | |
---|
GPU Name | GF119 (N12P-GV-B-A1) | vs | Sandy Bridge GT2 () |
Fab Process | 40 nm | vs | 32 nm |
Die Size | 79 mm² | vs | 216 mm² |
Transistors | 292 million | vs | 189 million |
Shaders | 48 | vs | 12 |
Compute Units | 1 | vs | 0 |
Core clock | 740 MHz | vs | 650 MHz |
ROPs | 4 | vs | 1 |
TMUs | 8 | vs | 1 |
Memory Configuration
| GeForce GT 520M | | HD Graphics 3000 Mobile (Sandy Bridge GT2) | |
---|
Memory Type | DDR3 | vs | System Shared |
Bus Width | 64 bit | vs | System Shared |
Memory Speed | 800 MHz
1600 MHz effective | vs | System Shared |
Memory Size | 1024 Mb | vs | 0 Mb |
Additional details
| GeForce GT 520M | | HD Graphics 3000 Mobile (Sandy Bridge GT2) | |
---|
TDP | 12 watts | vs | 0 watts |
Release Date | 5 Jan 2011 | vs | 1 Feb 2011 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better