GeForce GT 640M Mac Edition vs Radeon R9 M280X
Summary
Reasons to consider GeForce GT 640M Mac Edition |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Kepler), there are less performance optimizations for current games and applications |
Reasons to consider Radeon R9 M280X |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports Direct3D 12 Async Compute |
Supports FreeSync |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports TrueAudio |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
HWBench recommends Radeon R9 M280X
Based on theoretical specifications.
Core Configuration
| GeForce GT 640M Mac Edition | | Radeon R9 M280X | |
---|
GPU Name | GK107 (N13P-GS) | vs | Saturn (Saturn XT) |
Fab Process | 28 nm | vs | 28 nm |
Die Size | 118 mm² | vs | 160 mm² |
Transistors | 1,270 million | vs | 2,080 million |
Shaders | 384 | vs | 896 |
Compute Units | 2 | vs | 14 |
Core clock | 745 MHz | vs | 900 MHz |
ROPs | 8 | vs | 16 |
TMUs | 32 | vs | 56 |
Memory Configuration
| GeForce GT 640M Mac Edition | | Radeon R9 M280X | |
---|
Memory Type | GDDR5 | vs | GDDR5 |
Bus Width | 64 bit | vs | 128 bit |
Memory Speed | 1250 MHz
5000 MHz effective | vs | 1375 MHz
5500 MHz effective |
Memory Size | 512 Mb | vs | 4096 Mb |
Additional details
| GeForce GT 640M Mac Edition | | Radeon R9 M280X | |
---|
TDP | 32 watts | vs | 0 watts |
Release Date | 3 Feb 2013 | vs | 5 Feb 2015 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better