GeForce GT 640M vs HD Graphics 4000 (Ivy Bridge GT2)
Summary
Reasons to consider GeForce GT 640M |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Kepler), there are less performance optimizations for current games and applications |
Reasons to consider HD Graphics 4000 (Ivy Bridge GT2) |
HWBench recommends GeForce GT 640M
Based on theoretical specifications.
Core Configuration
| GeForce GT 640M | | HD Graphics 4000 (Ivy Bridge GT2) | |
---|
GPU Name | GK107 (N13P-GS) | vs | Ivy Bridge GT2 () |
Fab Process | 28 nm | vs | 22 nm |
Die Size | 118 mm² | vs | 160 mm² |
Transistors | 1,270 million | vs | 392 million |
Shaders | 384 | vs | 16 |
Compute Units | 2 | vs | 0 |
Core clock | 625 MHz | vs | 650 MHz |
ROPs | 16 | vs | 4 |
TMUs | 32 | vs | 4 |
Memory Configuration
| GeForce GT 640M | | HD Graphics 4000 (Ivy Bridge GT2) | |
---|
Memory Type | DDR3 | vs | System Shared |
Bus Width | 128 bit | vs | System Shared |
Memory Speed | 900 MHz
1800 MHz effective | vs | System Shared |
Memory Size | 2048 Mb | vs | 0 Mb |
Additional details
| GeForce GT 640M | | HD Graphics 4000 (Ivy Bridge GT2) | |
---|
TDP | 32 watts | vs | 0 watts |
Release Date | 22 Mar 2012 | vs | 14 May 2012 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better