GeForce GT 650M Mac Edition vs GeForce GT 620M
Summary
Reasons to consider GeForce GT 650M Mac Edition |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Kepler), there are less performance optimizations for current games and applications |
Reasons to consider GeForce GT 620M |
Supports PhysX |
Based on an outdated architecture (Nvidia Fermi), there are no performance optimizations for current games and applications |
HWBench recommends GeForce GT 650M Mac Edition
Based on theoretical specifications.
Core Configuration
| GeForce GT 650M Mac Edition | | GeForce GT 620M | |
---|
GPU Name | GK107 (N13P-GT-W-A2) | vs | GF108 (N13P-GLP-A1) |
Fab Process | 28 nm | vs | 40 nm |
Die Size | 118 mm² | vs | 116 mm² |
Transistors | 1,270 million | vs | 585 million |
Shaders | 384 | vs | 96 |
Compute Units | 2 | vs | 2 |
Core clock | 900 MHz | vs | 660 MHz |
ROPs | 16 | vs | 4 |
TMUs | 32 | vs | 16 |
Memory Configuration
| GeForce GT 650M Mac Edition | | GeForce GT 620M | |
---|
Memory Type | GDDR5 | vs | DDR3 |
Bus Width | 128 bit | vs | 128 bit |
Memory Speed | 1254 MHz
5016 MHz effective | vs | 900 MHz
1800 MHz effective |
Memory Size | 512 Mb | vs | 1024 Mb |
Additional details
| GeForce GT 650M Mac Edition | | GeForce GT 620M | |
---|
TDP | 45 watts | vs | 15 watts |
Release Date | 12 Jul 2012 | vs | 23 Aug 2012 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better