GeForce GT 650M vs Iris Pro Graphics 5200
Summary
Reasons to consider GeForce GT 650M |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Kepler), there are less performance optimizations for current games and applications |
Reasons to consider Iris Pro Graphics 5200 |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
HWBench recommends Iris Pro Graphics 5200
Based on theoretical specifications.
Core Configuration
| GeForce GT 650M | | Iris Pro Graphics 5200 | |
---|
GPU Name | GK107 (N13P-GT-A2) | vs | Haswell GT3e () |
Fab Process | 28 nm | vs | 22 nm |
Die Size | 118 mm² | vs | 177 mm² |
Transistors | 1,270 million | vs | 392 million |
Shaders | 384 | vs | 40 |
Compute Units | 2 | vs | 0 |
Core clock | 850 MHz | vs | 200 MHz |
ROPs | 16 | vs | 2 |
TMUs | 32 | vs | 8 |
Memory Configuration
| GeForce GT 650M | | Iris Pro Graphics 5200 | |
---|
Memory Type | DDR3 | vs | System Shared |
Bus Width | 128 bit | vs | System Shared |
Memory Speed | 900 MHz
1800 MHz effective | vs | System Shared |
Memory Size | 1024 Mb | vs | 0 Mb |
Additional details
| GeForce GT 650M | | Iris Pro Graphics 5200 | |
---|
TDP | 45 watts | vs | 45 watts |
Release Date | 22 Mar 2012 | vs | 3 Jun 2013 |
GeForce GT 650M
6.80 GP/s
Iris Pro Graphics 5200
10.40 GP/s
GigaPixels - higher is better
GeForce GT 650M
27.20 GT/s
Iris Pro Graphics 5200
20.80 GT/s
GigaTexels - higher is better
GeForce GT 650M
28.80 GB/s
Iris Pro Graphics 5200
0.00 GB/s
GB/s - higher is better
GeForce GT 650M
652.80 GFLOPs
Iris Pro Graphics 5200
832.00 GFLOPs
GFLOPs - higher is better