GeForce GTX 1050 Ti Mobile vs Radeon HD 7970M
Summary
Reasons to consider GeForce GTX 1050 Ti Mobile |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
Reasons to consider Radeon HD 7970M |
Supports Direct3D 12 Async Compute |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports Mantle |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
HWBench recommends GeForce GTX 1050 Ti Mobile
Based on theoretical specifications.
Core Configuration
| GeForce GTX 1050 Ti Mobile | | Radeon HD 7970M | |
---|
GPU Name | GP107 () | vs | Wimbledon (Wimbledon XT) |
Fab Process | 14 nm | vs | 28 nm |
Die Size | 132 mm² | vs | 212 mm² |
Transistors | 3,300 million | vs | 2,800 million |
Shaders | 768 | vs | 1280 |
Compute Units | 6 | vs | 20 |
Core clock | 1490 MHz | vs | 850 MHz |
ROPs | 32 | vs | 32 |
TMUs | 48 | vs | 80 |
Memory Configuration
| GeForce GTX 1050 Ti Mobile | | Radeon HD 7970M | |
---|
Memory Type | GDDR5 | vs | GDDR5 |
Bus Width | 128 bit | vs | 256 bit |
Memory Speed | 1752 MHz
7008 MHz effective | vs | 1200 MHz
4800 MHz effective |
Memory Size | 4096 Mb | vs | 2048 Mb |
Additional details
| GeForce GTX 1050 Ti Mobile | | Radeon HD 7970M | |
---|
TDP | 75 watts | vs | 100 watts |
Release Date | 3 Nov 2016 | vs | 24 Apr 2012 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better