GeForce GTX 1080 Mobile vs Radeon HD 6430M
Summary
Reasons to consider GeForce GTX 1080 Mobile |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
Reasons to consider Radeon HD 6430M |
Based on an outdated architecture (ATI TeraScale), there are no performance optimizations for current games and applications |
HWBench recommends GeForce GTX 1080 Mobile
Based on theoretical specifications.
Core Configuration
| GeForce GTX 1080 Mobile | | Radeon HD 6430M | |
---|
GPU Name | GP104 () | vs | Seymour (Seymour LE) |
Fab Process | 16 nm | vs | 40 nm |
Die Size | 314 mm² | vs | 67 mm² |
Transistors | 7,200 million | vs | 370 million |
Shaders | 2560 | vs | 160 |
Compute Units | 20 | vs | 2 |
Core clock | 1556 MHz | vs | 480 MHz |
ROPs | 64 | vs | 4 |
TMUs | 160 | vs | 8 |
Memory Configuration
| GeForce GTX 1080 Mobile | | Radeon HD 6430M | |
---|
Memory Type | GDDR5X | vs | DDR3 |
Bus Width | 256 bit | vs | 64 bit |
Memory Speed | 1251 MHz
10008 MHz effective | vs | 800 MHz
1600 MHz effective |
Memory Size | 8192 Mb | vs | 1024 Mb |
Additional details
| GeForce GTX 1080 Mobile | | Radeon HD 6430M | |
---|
TDP | 150 watts | vs | 0 watts |
Release Date | 15 Aug 2016 | vs | 4 Jan 2011 |
GeForce GTX 1080 Mobile
99.60 GP/s
Radeon HD 6430M
1.92 GP/s
GigaPixels - higher is better
GeForce GTX 1080 Mobile
249.00 GT/s
Radeon HD 6430M
3.84 GT/s
GigaTexels - higher is better
GeForce GTX 1080 Mobile
320.00 GB/s
Radeon HD 6430M
12.80 GB/s
GB/s - higher is better
GeForce GTX 1080 Mobile
7967.00 GFLOPs
Radeon HD 6430M
153.60 GFLOPs
GFLOPs - higher is better