GeForce GTX 1080 Mobile vs Radeon HD 6430M
Summary
Reasons to consider GeForce GTX 1080 Mobile |
| This is a much newer product, it might have better long term support. |
| Higher theoretical gaming performance, based on specifications. |
| Supports PhysX |
| Supports G-Sync |
| Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
| Supports Direct3D 12 Async Compute |
| Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
Reasons to consider Radeon HD 6430M |
| Based on an outdated architecture (ATI TeraScale), there are no performance optimizations for current games and applications |
HWBench recommends GeForce GTX 1080 Mobile
Based on theoretical specifications.
Core Configuration
| GeForce GTX 1080 Mobile | | Radeon HD 6430M | |
|---|
| GPU Name | GP104 () | vs | Seymour (Seymour LE) |
| Fab Process | 16 nm | vs | 40 nm |
| Die Size | 314 mm² | vs | 67 mm² |
| Transistors | 7,200 million | vs | 370 million |
| Shaders | 2560 | vs | 160 |
| Compute Units | 20 | vs | 2 |
| Core clock | 1556 MHz | vs | 480 MHz |
| ROPs | 64 | vs | 4 |
| TMUs | 160 | vs | 8 |
Memory Configuration
| GeForce GTX 1080 Mobile | | Radeon HD 6430M | |
|---|
| Memory Type | GDDR5X | vs | DDR3 |
| Bus Width | 256 bit | vs | 64 bit |
| Memory Speed | 1251 MHz
10008 MHz effective | vs | 800 MHz
1600 MHz effective |
| Memory Size | 8192 Mb | vs | 1024 Mb |
Additional details
| GeForce GTX 1080 Mobile | | Radeon HD 6430M | |
|---|
| TDP | 150 watts | vs | 0 watts |
| Release Date | 15 Aug 2016 | vs | 4 Jan 2011 |
GeForce GTX 1080 Mobile
99.60 GP/s
Radeon HD 6430M
1.92 GP/s
GigaPixels - higher is better
GeForce GTX 1080 Mobile
249.00 GT/s
Radeon HD 6430M
3.84 GT/s
GigaTexels - higher is better
GeForce GTX 1080 Mobile
320.00 GB/s
Radeon HD 6430M
12.80 GB/s
GB/s - higher is better
GeForce GTX 1080 Mobile
7967.00 GFLOPs
Radeon HD 6430M
153.60 GFLOPs
GFLOPs - higher is better