GeForce GTX 1650 SUPER vs GeForce GTX 1050 Ti Mobile
Summary
Reasons to consider GeForce GTX 1650 SUPER |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
Reasons to consider GeForce GTX 1050 Ti Mobile |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
HWBench recommends GeForce GTX 1650 SUPER
Based on theoretical specifications.
Core Configuration
| GeForce GTX 1650 SUPER | | GeForce GTX 1050 Ti Mobile | |
---|
GPU Name | TU116 () | vs | GP107 () |
Fab Process | 12 nm | vs | 14 nm |
Die Size | 284 mm² | vs | 132 mm² |
Transistors | 6,600 million | vs | 3,300 million |
Shaders | 1280 | vs | 768 |
Compute Units | 20 | vs | 6 |
Core clock | 1530 MHz | vs | 1490 MHz |
ROPs | 32 | vs | 32 |
TMUs | 80 | vs | 48 |
Memory Configuration
| GeForce GTX 1650 SUPER | | GeForce GTX 1050 Ti Mobile | |
---|
Memory Type | GDDR6 | vs | GDDR5 |
Bus Width | 128 bit | vs | 128 bit |
Memory Speed | 1500 MHz
12000 MHz effective | vs | 1752 MHz
7008 MHz effective |
Memory Size | 4096 Mb | vs | 4096 Mb |
Additional details
| GeForce GTX 1650 SUPER | | GeForce GTX 1050 Ti Mobile | |
---|
TDP | 100 watts | vs | 75 watts |
Release Date | 22 Nov 2019 | vs | 3 Nov 2016 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better