GeForce GTX 1650 vs GeForce RTX 2050
Summary
Reasons to consider GeForce GTX 1650 |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Supports DirectX Raytracing (DXR) |
Supports Deep Learning Super-Sampling (DLSS) |
Reasons to consider GeForce RTX 2050 |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Supports DirectX Raytracing (DXR) |
Supports Deep Learning Super-Sampling (DLSS) |
HWBench recommends GeForce RTX 2050
Based on theoretical specifications.
Core Configuration
| GeForce GTX 1650 | | GeForce RTX 2050 | |
---|
GPU Name | TU107 () | vs | TU107 (TU107) |
Fab Process | 12 nm | vs | 12 nm |
Die Size | 0 mm² | vs | 0 mm² |
Transistors | unknown | vs | unknown |
Shaders | 896 | vs | 896 |
Compute Units | 14 | vs | 14 |
Core clock | 1485 MHz | vs | 1515 MHz |
ROPs | 32 | vs | 32 |
TMUs | 56 | vs | 56 |
Memory Configuration
| GeForce GTX 1650 | | GeForce RTX 2050 | |
---|
Memory Type | GDDR5 | vs | GDDR6 |
Bus Width | 128 bit | vs | 128 bit |
Memory Speed | 2000 MHz
8000 MHz effective | vs | 1750 MHz
14000 MHz effective |
Memory Size | 4096 Mb | vs | 4096 Mb |
Additional details
| GeForce GTX 1650 | | GeForce RTX 2050 | |
---|
TDP | 0 watts | vs | 120 watts |
Release Date | 30 Apr 2019 | vs | UNRELEASED |
GeForce GTX 1650
53.28 GP/s
GeForce RTX 2050
54.24 GP/s
GigaPixels - higher is better
GeForce GTX 1650
93.24 GT/s
GeForce RTX 2050
94.92 GT/s
GigaTexels - higher is better
GeForce GTX 1650
128.00 GB/s
GeForce RTX 2050
224.00 GB/s
GB/s - higher is better
GeForce GTX 1650
2984.00 GFLOPs
GeForce RTX 2050
3037.00 GFLOPs
GFLOPs - higher is better