GeForce GTX 1660 vs GeForce GT 1030
Summary
Reasons to consider GeForce GTX 1660 |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Supports DirectX Raytracing (DXR) |
Supports Deep Learning Super-Sampling (DLSS) |
Reasons to consider GeForce GT 1030 |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
HWBench recommends GeForce GTX 1660
Based on theoretical specifications.
Core Configuration
| GeForce GTX 1660 | | GeForce GT 1030 | |
---|
GPU Name | TU116 () | vs | GP108 (GP108-300-A1) |
Fab Process | 12 nm | vs | 14 nm |
Die Size | 284 mm² | vs | 74 mm² |
Transistors | 6,600 million | vs | 1,800 million |
Shaders | 1280 | vs | 384 |
Compute Units | 20 | vs | 3 |
Core clock | 1530 MHz | vs | 1228 MHz |
ROPs | 48 | vs | 16 |
TMUs | 80 | vs | 24 |
Memory Configuration
| GeForce GTX 1660 | | GeForce GT 1030 | |
---|
Memory Type | GDDR5 | vs | GDDR5 |
Bus Width | 192 bit | vs | 64 bit |
Memory Speed | 2000 MHz
8000 MHz effective | vs | 1502 MHz
6008 MHz effective |
Memory Size | 6144 Mb | vs | 2048 Mb |
Additional details
| GeForce GTX 1660 | | GeForce GT 1030 | |
---|
TDP | 0 watts | vs | 30 watts |
Release Date | 15 Mar 2019 | vs | 17 May 2017 |
GeForce GTX 1660
85.68 GP/s
GeForce GT 1030
23.49 GP/s
GigaPixels - higher is better
GeForce GTX 1660
142.80 GT/s
GeForce GT 1030
35.23 GT/s
GigaTexels - higher is better
GeForce GTX 1660
192.00 GB/s
GeForce GT 1030
48.06 GB/s
GB/s - higher is better
GeForce GTX 1660
4570.00 GFLOPs
GeForce GT 1030
1127.00 GFLOPs
GFLOPs - higher is better