GeForce GTX 950 vs Radeon R5 330 OEM
Summary
Reasons to consider GeForce GTX 950 |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications |
Reasons to consider Radeon R5 330 OEM |
40 watts lower power draw. This might be a strong point if your current power supply is not enough to handle the GeForce GTX 950 . |
Supports Direct3D 12 Async Compute |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports Mantle |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
HWBench recommends GeForce GTX 950
Based on theoretical specifications.
Core Configuration
| GeForce GTX 950 | | Radeon R5 330 OEM | |
---|
GPU Name | GM206 (GM206-250-A1) | vs | Oland () |
Fab Process | 28 nm | vs | 28 nm |
Die Size | 228 mm² | vs | 90 mm² |
Transistors | 2,940 million | vs | 1,040 million |
Shaders | 768 | vs | 320 |
Compute Units | 6 | vs | 5 |
Core clock | 1024 MHz | vs | 830 MHz |
ROPs | 32 | vs | 8 |
TMUs | 48 | vs | 20 |
Memory Configuration
| GeForce GTX 950 | | Radeon R5 330 OEM | |
---|
Memory Type | GDDR5 | vs | DDR3 |
Bus Width | 128 bit | vs | 128 bit |
Memory Speed | 1653 MHz
6612 MHz effective | vs | 900 MHz
1800 MHz effective |
Memory Size | 2048 Mb | vs | 2048 Mb |
Additional details
| GeForce GTX 950 | | Radeon R5 330 OEM | |
---|
TDP | 90 watts | vs | 50 watts |
Release Date | 20 Aug 2015 | vs | 5 May 2015 |
GeForce GTX 950
32.80 GP/s
Radeon R5 330 OEM
6.64 GP/s
GigaPixels - higher is better
GeForce GTX 950
49.20 GT/s
Radeon R5 330 OEM
16.60 GT/s
GigaTexels - higher is better
GeForce GTX 950
105.80 GB/s
Radeon R5 330 OEM
28.80 GB/s
GB/s - higher is better
GeForce GTX 950
1572.90 GFLOPs
Radeon R5 330 OEM
531.20 GFLOPs
GFLOPs - higher is better