GeForce RTX 3060 vs GeForce GT 1030
Summary
Reasons to consider GeForce RTX 3060 |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Supports DirectX Raytracing (DXR) |
Supports Deep Learning Super-Sampling (DLSS) |
Reasons to consider GeForce GT 1030 |
150 watts lower power draw. This might be a strong point if your current power supply is not enough to handle the GeForce RTX 3060 . |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
HWBench recommends GeForce RTX 3060
Based on theoretical specifications.
Core Configuration
| GeForce RTX 3060 | | GeForce GT 1030 | |
---|
GPU Name | GA106 (GA106-300-A1) | vs | GP108 (GP108-300-A1) |
Fab Process | 8 nm | vs | 14 nm |
Die Size | 300 mm² | vs | 74 mm² |
Transistors | 13,250 million | vs | 1,800 million |
Shaders | 3840 | vs | 384 |
Compute Units | 30 | vs | 3 |
Core clock | 1627 MHz | vs | 1228 MHz |
ROPs | 64 | vs | 16 |
TMUs | 120 | vs | 24 |
Memory Configuration
| GeForce RTX 3060 | | GeForce GT 1030 | |
---|
Memory Type | GDDR6 | vs | GDDR5 |
Bus Width | 192 bit | vs | 64 bit |
Memory Speed | 1750 MHz
14 Gbps effective | vs | 1502 MHz
6008 MHz effective |
Memory Size | 12288 Mb | vs | 2048 Mb |
Additional details
| GeForce RTX 3060 | | GeForce GT 1030 | |
---|
TDP | 180 watts | vs | 30 watts |
Release Date | UNRELEASED | vs | 17 May 2017 |
GeForce RTX 3060
118.50 GP/s
GeForce GT 1030
23.49 GP/s
GigaPixels - higher is better
GeForce RTX 3060
222.20 GT/s
GeForce GT 1030
35.23 GT/s
GigaTexels - higher is better
GeForce RTX 3060
336.00 GB/s
GeForce GT 1030
48.06 GB/s
GB/s - higher is better
GeForce RTX 3060
14220.00 GFLOPs
GeForce GT 1030
1127.00 GFLOPs
GFLOPs - higher is better