HD Graphics 530 Mobile (Skylake GT2) vs Radeon R7 360
Summary
Reasons to consider HD Graphics 530 Mobile (Skylake GT2) |
85 watts lower power draw. This might be a strong point if your current power supply is not enough to handle the Radeon R7 360 . |
Reasons to consider Radeon R7 360 |
Higher theoretical gaming performance, based on specifications. |
Supports Direct3D 12 Async Compute |
Supports FreeSync |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports TrueAudio |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
HWBench recommends Radeon R7 360
Based on theoretical specifications.
Core Configuration
| HD Graphics 530 Mobile (Skylake GT2) | | Radeon R7 360 | |
---|
GPU Name | Skylake GT2 () | vs | Tobago (Tobago PRO) |
Fab Process | 14 nm | vs | 28 nm |
Die Size | 49 mm² | vs | 160 mm² |
Transistors | 189 million | vs | 2,080 million |
Shaders | 192 | vs | 768 |
Compute Units | 0 | vs | 12 |
Core clock | 350 MHz | vs | 1050 MHz |
ROPs | 3 | vs | 16 |
TMUs | 24 | vs | 48 |
Memory Configuration
| HD Graphics 530 Mobile (Skylake GT2) | | Radeon R7 360 | |
---|
Memory Type | System Shared | vs | GDDR5 |
Bus Width | System Shared | vs | 128 bit |
Memory Speed | System Shared | vs | 1500 MHz
6000 MHz effective |
Memory Size | 0 Mb | vs | 2048 Mb |
Additional details
| HD Graphics 530 Mobile (Skylake GT2) | | Radeon R7 360 | |
---|
TDP | 15 watts | vs | 100 watts |
Release Date | 1 Sep 2015 | vs | 18 Jun 2015 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better