Radeon HD 5670 640SP Edition vs Radeon HD 7730
Summary
Reasons to consider Radeon HD 5670 640SP Edition |
Based on an outdated architecture (ATI TeraScale), there are no performance optimizations for current games and applications |
Reasons to consider Radeon HD 7730 |
This is a much newer product, it might have better long term support. |
Supports Direct3D 12 Async Compute |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports Mantle |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
No clear winner declared
We have no data to declare a winner at this time.
Core Configuration
| Radeon HD 5670 640SP Edition | | Radeon HD 7730 | |
---|
GPU Name | Juniper (Juniper LE) | vs | Cape Verde (Cape Verde LE) |
Fab Process | 40 nm | vs | 28 nm |
Die Size | 166 mm² | vs | 123 mm² |
Transistors | 1,040 million | vs | 1,500 million |
Shaders | 640 | vs | 384 |
Compute Units | 8 | vs | 6 |
Core clock | 750 MHz | vs | 800 MHz |
ROPs | 8 | vs | 8 |
TMUs | 32 | vs | 24 |
Memory Configuration
| Radeon HD 5670 640SP Edition | | Radeon HD 7730 | |
---|
Memory Type | GDDR5 | vs | GDDR5 |
Bus Width | 128 bit | vs | 128 bit |
Memory Speed | 1000 MHz
4000 MHz effective | vs | 1125 MHz
4500 MHz effective |
Memory Size | 512 Mb | vs | 1024 Mb |
Additional details
| Radeon HD 5670 640SP Edition | | Radeon HD 7730 | |
---|
TDP | 64 watts | vs | 47 watts |
Release Date | 18 Jul 2010 | vs | 1 May 2013 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better