GeForce GT 1030 vs Radeon R3 Graphics IGP (APU A6-6200)
Summary
Reasons to consider GeForce GT 1030 |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
Reasons to consider Radeon R3 Graphics IGP (APU A6-6200) |
HWBench recommends GeForce GT 1030
Based on theoretical specifications.
Core Configuration
| GeForce GT 1030 | | Radeon R3 Graphics IGP (APU A6-6200) | |
---|
GPU Name | GP108 (GP108-300-A1) | vs | Mullins () |
Fab Process | 14 nm | vs | 28 nm |
Die Size | 74 mm² | vs | 0 mm² |
Transistors | 1,800 million | vs | unknown |
Shaders | 384 | vs | 128 |
Compute Units | 3 | vs | 2 |
Core clock | 1228 MHz | vs | 267 MHz |
ROPs | 16 | vs | 4 |
TMUs | 24 | vs | 8 |
Memory Configuration
| GeForce GT 1030 | | Radeon R3 Graphics IGP (APU A6-6200) | |
---|
Memory Type | GDDR5 | vs | System Shared |
Bus Width | 64 bit | vs | System Shared |
Memory Speed | 1502 MHz
6008 MHz effective | vs | System Shared |
Memory Size | 2048 Mb | vs | 0 Mb |
Additional details
| GeForce GT 1030 | | Radeon R3 Graphics IGP (APU A6-6200) | |
---|
TDP | 30 watts | vs | 15 watts |
Release Date | 17 May 2017 | vs | 28 Jan 2015 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better