Radeon RX 580 vs GeForce GTX 1050 Ti Mobile
Summary
Reasons to consider Radeon RX 580 |
Supports Direct3D 12 Async Compute |
Supports FreeSync |
Supports ReLive (allows game streaming/recording with minimum performance penalty) |
Supports TrueAudio |
Based on an outdated architecture (AMD GCN), there may be no performance optimizations for current games and applications |
Reasons to consider GeForce GTX 1050 Ti Mobile |
75 watts lower power draw. This might be a strong point if your current power supply is not enough to handle the Radeon RX 580 . |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
HWBench recommends GeForce GTX 1050 Ti Mobile
Based on theoretical specifications.
Core Configuration
| Radeon RX 580 | | GeForce GTX 1050 Ti Mobile | |
---|
GPU Name | Ellesmere (Ellesmere XT) | vs | GP107 () |
Fab Process | 14 nm | vs | 14 nm |
Die Size | 232 mm² | vs | 132 mm² |
Transistors | 5,700 million | vs | 3,300 million |
Shaders | 2304 | vs | 768 |
Compute Units | 36 | vs | 6 |
Core clock | 1120 MHz | vs | 1490 MHz |
ROPs | 32 | vs | 32 |
TMUs | 144 | vs | 48 |
Memory Configuration
| Radeon RX 580 | | GeForce GTX 1050 Ti Mobile | |
---|
Memory Type | GDDR5 | vs | GDDR5 |
Bus Width | 256 bit | vs | 128 bit |
Memory Speed | 2000 MHz
8000 MHz effective | vs | 1752 MHz
7008 MHz effective |
Memory Size | 8192 Mb | vs | 4096 Mb |
Additional details
| Radeon RX 580 | | GeForce GTX 1050 Ti Mobile | |
---|
TDP | 150 watts | vs | 75 watts |
Release Date | 1 Apr 2017 | vs | 3 Nov 2016 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better