GeForce GTX 1650 Overview

GeForce GTX 1650
Memory: 4096Mb GDDR5DESKTOP
Release date: 30 Apr 2019
GeForce GTX 1650

Core Configuration

GPU TU107
Architecture Nvidia_Turing
Shaders : TMUs : ROPs 896 : 56 : 32
Performance 2984.00 GFLOPs

Memory Configuration

Memory Size 4096 Mb
Memory Bus Width 128 bit
Memory Speed 2000 MHz
8000 MHz effective
Memory Bandwidth 128.00 Gb/s

Summary

Relative performance

  • GeForce RTX 2080 Super
    318%
  • GeForce RTX 2080 Ti
    314%
  • GeForce RTX 2080
    273%
  • Radeon VII
    272%
  • Geforce GTX TITAN Xp
    270%
  • GeForce RTX 2070 Super
    268%
  • Radeon RX 5700 XT
    262%
  • GeForce GTX 1080 Ti
    254%
  • GeForce RTX 2060 Super
    235%
  • Radeon RX 5700
    235%
  • GeForce GTX TITAN X (Pascal)
    225%
  • GeForce RTX 2070
    220%
  • Radeon RX Vega 64
    214%
  • GeForce GTX 1080
    207%
  • GeForce RTX 2060
    197%
  • Radeon RX Vega 56
    193%
  • GeForce GTX 1070 Ti
    189%
  • GeForce GTX 1660 Ti
    176%
  • GeForce GTX 1070
    167%
  • Radeon RX 590
    152%
  • GeForce GTX 1660
    149%
  • Radeon R9 390X
    145%
  • GeForce GTX 980 Ti
    133%
  • Radeon RX 580
    132%
  • Radeon R9 FURY X
    121%
  • GeForce GTX 980
    119%
  • Radeon RX 480
    118%
  • GeForce GTX 1060 3 GB
    118%
  • Radeon RX 570
    116%
  • GeForce GTX 1060
    111%
  • Radeon R9 FURY
    110%
  • Radeon RX 470
    108%
  • Radeon R9 Nano
    107%
  • GeForce GTX 1650
    100%
  • GeForce GTX 970
    92%
  • GeForce GTX 780 Ti
    72%
  • GeForce GTX 1050 Ti
    60%
  • GeForce GTX 1050 3 GB
    46%
  • GeForce GTX 1050
    42%

Performance summary, based on benchmarks charts.

The GeForce GTX 1650 is a graphics card released by Nvidia on 30 Apr 2019. The graphics card houses the TU107 die, based on the Nvidia_Turing architecture which packs unknown transistors on a 12 nm, 0 mm2 die.

GeForce GTX 1650 pros and cons

Supports PhysX.
Supports G-Sync.
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty).
Supports Direct3D 12 Async Compute.
Supports DirectX Raytracing (DXR)
Supports Deep Learning Super-Sampling (DLSS)


Specifications


Compared to similar performing cards

GeForce GTX 1650Radeon RX 570GeForce GTX 1060 3 GBGeForce GTX 1060Radeon RX 470
GeForce GTX 1650Radeon RX 570GeForce GTX 1060 3 GBGeForce GTX 1060Radeon RX 470
compare
compare
compare
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Shader units8962048115212802048
ROPs3232484832
Graphics processorTU107EllesmereGP106GP106Ellesmere
Process size12 nm14 nm16 nm16 nm14 nm
Memory4096 Mb GDDR5 (2000 MHz
8000 MHz effective)
4096 Mb GDDR5 (1650 MHz
6600 MHz effective)
3072 Mb GDDR5 (2002 MHz
8008 MHz effective)
6144 Mb GDDR5 (2002 MHz
8008 MHz effective)
4096 Mb GDDR5 (1650 MHz
6600 MHz effective)
Memory bus width128 bit256 bit192 bit192 bit256 bit
Memory bandwidth128.00 Gb/s211.20 Gb/s192.20 Gb/s192.20 Gb/s211.20 Gb/s
Release date30 Apr 20191 Apr 201718 Aug 201610 Jul 201629 Jun 2016

Benchmarks

Battlefield V

  • Radeon RX 570
    65
  • Radeon RX 470
    62
  • GeForce GTX 1650
    52

FPS (higher is better)

Battlefield V

  • Radeon RX 570
    47
  • Radeon RX 470
    43
  • GeForce GTX 1650
    32

FPS (higher is better)

Shadow of the Tomb Raider

  • Radeon RX 570
    52
  • GeForce GTX 1060 3 GB
    52
  • GeForce GTX 1060
    52
  • Radeon RX 470
    48
  • GeForce GTX 1650
    44

FPS (higher is better)

Shadow of the Tomb Raider

  • Radeon RX 570
    34
  • GeForce GTX 1060
    34
  • Radeon RX 470
    31
  • GeForce GTX 1650
    28

FPS (higher is better)

Middle-Earth Shadow of War

  • GeForce GTX 1060
    59
  • GeForce GTX 1650
    56
  • Radeon RX 570
    52
  • Radeon RX 470
    49

FPS (higher is better)

Middle-Earth Shadow of War

  • GeForce GTX 1060
    39
  • GeForce GTX 1650
    38
  • Radeon RX 570
    36
  • Radeon RX 470
    34

FPS (higher is better)