GeForce 9600 GT Mac Edition vs GeForce GTS 450 Rev. 2
Summary
Reasons to consider GeForce 9600 GT Mac Edition |
Based on an outdated architecture (Nvidia Tesla), there are no performance optimizations for current games and applications |
PhysX support, however PhysX performance on newest games may be poor |
Reasons to consider GeForce GTS 450 Rev. 2 |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Based on an outdated architecture (Nvidia Fermi), there are no performance optimizations for current games and applications |
HWBench recommends GeForce GTS 450 Rev. 2
Based on theoretical specifications.
Core Configuration
| GeForce 9600 GT Mac Edition | | GeForce GTS 450 Rev. 2 | |
---|
GPU Name | G94 (G94-300-A1) | vs | GF116 (GF116-200-KA-A1) |
Fab Process | 65 nm | vs | 40 nm |
Die Size | 240 mm² | vs | 238 mm² |
Transistors | 505 million | vs | 1,170 million |
Shaders | 64 | vs | 192 |
Compute Units | 4 | vs | 4 |
Core clock | 600 MHz | vs | 783 MHz |
ROPs | 16 | vs | 16 |
TMUs | 32 | vs | 32 |
Memory Configuration
| GeForce 9600 GT Mac Edition | | GeForce GTS 450 Rev. 2 | |
---|
Memory Type | DDR2 | vs | GDDR5 |
Bus Width | 256 bit | vs | 128 bit |
Memory Speed | 266 MHz
532 MHz effective | vs | 902 MHz
3608 MHz effective |
Memory Size | 1024 Mb | vs | 1024 Mb |
Additional details
| GeForce 9600 GT Mac Edition | | GeForce GTS 450 Rev. 2 | |
---|
TDP | 95 watts | vs | 106 watts |
Release Date | 22 Dec 2008 | vs | 15 Mar 2011 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better