GeForce GTX TITAN X (Pascal) vs GeForce GTX 645 OEM
Summary
Reasons to consider GeForce GTX TITAN X (Pascal) |
This is a much newer product, it might have better long term support. |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications |
Reasons to consider GeForce GTX 645 OEM |
185 watts lower power draw. This might be a strong point if your current power supply is not enough to handle the GeForce GTX TITAN X (Pascal) . |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Based on an outdated architecture (Nvidia Kepler), there are less performance optimizations for current games and applications |
HWBench recommends GeForce GTX TITAN X (Pascal)
Based on theoretical specifications.
Core Configuration
| GeForce GTX TITAN X (Pascal) | | GeForce GTX 645 OEM | |
---|
GPU Name | GP102 (GP102) | vs | GK106 () |
Fab Process | 16 nm | vs | 28 nm |
Die Size | 471 mm² | vs | 221 mm² |
Transistors | 12,000 million | vs | 2,540 million |
Shaders | 3584 | vs | 576 |
Compute Units | 28 | vs | 3 |
Core clock | 1417 MHz | vs | 824 MHz |
ROPs | 96 | vs | 16 |
TMUs | 224 | vs | 48 |
Memory Configuration
| GeForce GTX TITAN X (Pascal) | | GeForce GTX 645 OEM | |
---|
Memory Type | GDDR5X | vs | GDDR5 |
Bus Width | 384 bit | vs | 128 bit |
Memory Speed | 1251 MHz
10008 MHz effective | vs | 1000 MHz
4000 MHz effective |
Memory Size | 12288 Mb | vs | 1024 Mb |
Additional details
| GeForce GTX TITAN X (Pascal) | | GeForce GTX 645 OEM | |
---|
TDP | 250 watts | vs | 65 watts |
Release Date | 2 Aug 2016 | vs | 22 Apr 2013 |
GigaPixels - higher is better
GigaTexels - higher is better
GFLOPs - higher is better