GeForce RTX 3060 vs GeForce GTX 260
Summary
Reasons to consider GeForce RTX 3060 |
Higher theoretical gaming performance, based on specifications. |
Supports PhysX |
Supports G-Sync |
Supports ShadowPlay (allows game streaming/recording with minimum performance penalty) |
Supports Direct3D 12 Async Compute |
Supports DirectX Raytracing (DXR) |
Supports Deep Learning Super-Sampling (DLSS) |
Reasons to consider GeForce GTX 260 |
Based on an outdated architecture (Nvidia Tesla), there are no performance optimizations for current games and applications |
PhysX support, however PhysX performance on newest games may be poor |
HWBench recommends GeForce RTX 3060
Based on theoretical specifications.
Core Configuration
| GeForce RTX 3060 | | GeForce GTX 260 | |
---|
GPU Name | GA106 (GA106-300-A1) | vs | GT200 (G200-100-A2) |
Fab Process | 8 nm | vs | 65 nm |
Die Size | 300 mm² | vs | 576 mm² |
Transistors | 13,250 million | vs | 1,400 million |
Shaders | 3840 | vs | 192 |
Compute Units | 30 | vs | 8 |
Core clock | 1627 MHz | vs | 576 MHz |
ROPs | 64 | vs | 28 |
TMUs | 120 | vs | 64 |
Memory Configuration
| GeForce RTX 3060 | | GeForce GTX 260 | |
---|
Memory Type | GDDR6 | vs | GDDR3 |
Bus Width | 192 bit | vs | 448 bit |
Memory Speed | 1750 MHz
14 Gbps effective | vs | 999 MHz
1998 MHz effective |
Memory Size | 12288 Mb | vs | 896 Mb |
Additional details
| GeForce RTX 3060 | | GeForce GTX 260 | |
---|
TDP | 180 watts | vs | 182 watts |
Release Date | UNRELEASED | vs | 16 Jun 2008 |
GeForce RTX 3060
118.50 GP/s
GeForce GTX 260
16.10 GP/s
GigaPixels - higher is better
GeForce RTX 3060
222.20 GT/s
GeForce GTX 260
36.90 GT/s
GigaTexels - higher is better
GeForce RTX 3060
336.00 GB/s
GeForce GTX 260
112.00 GB/s
GB/s - higher is better
GeForce RTX 3060
14220.00 GFLOPs
GeForce GTX 260
476.90 GFLOPs
GFLOPs - higher is better